bosArt (http://board.bosart.eu/index.php)
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--- Games where girls lose their shoes (http://board.bosart.eu/thread.php?threadid=159)
Posted by Mandrake on 08-01-2024 at06:45:
That's actually a really fun game. I think I posted a clip of it last year but cool to see again.
Posted by bosArt on 10-06-2024 at13:02:
Stuntman Mike Variants
I experimented with AI dungeon. I decided to share one of the adventure types I'm experimenting with here. It's a more fixed version with several randomly chosen women with an open end where hopefully the AI will keep up with the initial narrative style.
Not sure if this will make fun in the free mode, but it might be worth trying:
https://play.aidungeon.com/scenario/e8CGMLGb3V1s/stuntman-mike
if you check it out, I'd appreciate feedback.
Posted by omega on 10-15-2024 at13:53:
RE: Stuntman Mike Variants
The initial setup is interesting for the beginning of a fetish themed story but I feel like there's no real hook to this game. Once you take the shoe what's your objective? There's no limitations to what you can do so there's no sense of urgency. It's great to see that you're considering to return to making games, as someone who's considered making my own fetish themed game I understand how difficult it is but I have to say this is a massive step down from the Tokyo Subway game, honestly I'd rather you'd complete that or at least put it back up online that continue with this AI dungeon project. With the characters and stories you've produced so far I feel like creating interactive media might lead to interesting results but I don't want this to lead into more unfinished projects. I feel like maybe you should try experimenting with animation and audio. Like maybe give character's like Hatice, Canan and Andrea a voice with Elevenlabs and maybe animate them with Kling or Heygen.
Also one of the biggest weak points of the game is that there's no visuals. The fact that each session randomly generates a new character is actually a disadvantage. Instead of giving me an easily interchangeable characters, introduce the player to maybe a smaller cast or just one character with a very strong a distinct personality and style.
Give a great narrative reason for why the player would want to steal her shoe or tickle her. Motivate the player into really wanting to taking off this character's shoe. Like maybe she's a popular girl at college or a co worker that you've always wanted to hangout with and take off her shoe but the opportunity has never presented itself, so during your interaction with her you must find a way to make her comfortable with you taking of her shoe and touching her feet. Or you could make the character sexy but arrogant so the thrill comes from potentially embarrassing her by putting her ego in check.
Also don't make the shoe removal something that is easily accessible and to player. Part of the joy that comes from playing any type of game is the potential of failure and the sense of accomplishment that comes when you succeed. Create obstacles for the player. Create an in depth game where you can only steal one character's shoe that is completed rather than a game that offers you multiple options that never come. I feel like with all the resources you have maybe try making a short point and click adventure game. Like start with something simple like a guy seeing a woman he finds attractive sitting alone in a bar/library/public transport .etc. And he thinks to himself about various strategies to take her shoe.
Posted by bosArt on 10-15-2024 at19:28:
RE: Stuntman Mike Variants
thank you for your feedback
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